Video Game Corporation has informed Valve users that any content related to cryptocurrency or unwanted tokens will not be approved through its Steam Marketplace.
E.g. Report On October 14, the game developer Space Pirate updated the guidelines on what content creators are allowed to publish on the Steam platform. According to Steam, any application based on blockchain technology that “allows the exchange or approval of cryptocurrency or NFT” is not permitted in its onboarding process for partners. This rule is displayed with instructions to ban hate speech, sexually explicit images and defamatory or defamatory speech.
While the new guidelines will apparently ban all traditional themed games from including content in crypto or NFT, it has also stopped publishing them on blockchain game developers’ platforms. SpacePirate said the rusty game of their age is being removed, others will follow.
“Steam’s view is that items have value and they don’t allow things that could have real-world value on their platform,” he said. Said Developer “Although I respect their choice, I fundamentally believe that NFT and blockchain games are the future.”
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This move could be financially detrimental to Valve due to the growing popularity of blockchain-based games. According to a recent report from DappRadar, the number of unique active wallets connected to gaming decentralized applications has reached a total of 754,000 for Q3 2021. Many blockchain games give players a chance to win real-world token prizes and trade NFTs within the game, providing a possible path. For more crypto acceptance.
However, Valve Corporation has previously targeted crypto and blockchain in its Steam marketplace. In 2018, the company removed a game that allegedly hijacked users’ computers for crypto mining. Valve originally announced that it would accept Bitcoin (BTC) payments in 2016, but later discontinued the practice citing high fees and volatility.
Cointelegraph reached the valve, but received no response at the time of release.